Initialize engine version: 5.2.3p1 (16366bd81e69)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.Advertisements.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.Advertisements.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\GoogleAdsWP8.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\GoogleAdsWP8.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\WP8Native.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\WP8Native.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\WP8PopUps.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\WP8PopUps.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\Tapjoy.dll (this message is harmless)
Loading H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\Tapjoy.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.039 seconds
desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: H:\New folder (5)\Beat Da Beat\Beat Da Beat_Data\Managed\System.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.263305 ms
WARNING: SponsorPay plugin is not available on this platform.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Tapjoy doesn't support WindowsPlayer
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Steamworks is not initialized.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Language: english
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3160.
Total: 22.218588 ms (FindLiveObjects: 0.085838 ms CreateObjectMapping: 0.121859 ms MarkObjects: 21.973591 ms  DeleteObjects: 0.036532 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 16a4 -> priority: 1 
  Thread -> id: 18d8 -> priority: 1 
Initialized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Received stats and achievements from Steam

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.217149 ms

Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 2987.
Total: 27.506077 ms (FindLiveObjects: 0.100655 ms CreateObjectMapping: 0.149195 ms MarkObjects: 27.173452 ms  DeleteObjects: 0.082006 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.353061 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3025.
Total: 27.515274 ms (FindLiveObjects: 0.098611 ms CreateObjectMapping: 0.161457 ms MarkObjects: 27.235533 ms  DeleteObjects: 0.019160 ms)

Init
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.323171 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 3004.
Total: 53.504364 ms (FindLiveObjects: 0.076130 ms CreateObjectMapping: 0.115472 ms MarkObjects: 53.270096 ms  DeleteObjects: 0.041386 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.296602 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 5925.
Total: 62.082321 ms (FindLiveObjects: 0.192880 ms CreateObjectMapping: 0.214595 ms MarkObjects: 61.660282 ms  DeleteObjects: 0.013795 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.759685 ms

Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 3066.
Total: 28.131214 ms (FindLiveObjects: 0.143574 ms CreateObjectMapping: 0.144341 ms MarkObjects: 27.716074 ms  DeleteObjects: 0.126458 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.304777 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 4030.
Total: 22.239792 ms (FindLiveObjects: 0.112407 ms CreateObjectMapping: 0.128757 ms MarkObjects: 21.982021 ms  DeleteObjects: 0.015839 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.835135 ms

Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 3529.
Total: 23.664299 ms (FindLiveObjects: 0.099633 ms CreateObjectMapping: 0.134377 ms MarkObjects: 23.342407 ms  DeleteObjects: 0.087115 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.322404 ms

Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 5583.
Total: 25.399462 ms (FindLiveObjects: 0.193902 ms CreateObjectMapping: 0.197990 ms MarkObjects: 24.886219 ms  DeleteObjects: 0.120582 ms)

[Singleton] Instance 'HealthManager' already destroyed on application quit. Won't create again - returning null.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

NullReferenceException: Object reference not set to an instance of an object
  at HealthDanger.OnDisable () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

